Dream domain

Cleric Level Spells
1st Dissonant Whispers, Sleep
3rd Phantasmal Force, Detect Thoughts
5th Nondetection, Gaseous Form
7th Phantasmal Killer, Dimension Door
9th Dream, Modify Memory

Bonus Cantrips
When you choose this domain at 1st level, you gain the Vicious Mockery cantrip, counting as a cleric cantrip for you.

Dream Bringer’s Step and Song
Also at 1st level, you gain proficiency in Stealth and Performance. Your proficiency bonus for these skills is doubled at night, and tripled under the light of a full moon.

Channel Divinity: Deep Sleep
Starting at 2nd level, you can use your Channel Divinity to empower your ability to force sleep upon others. When you cast Sleep, you can use your Channel Divinity to affect the maximum number of hit points, instead of rolling.

Sweet Dreams
At 6th level, you gain the ability to avoid lethality with your psychic damage. When you reduce a creature to 0 hit points using psychic damage, you can choose to knock the creature unconscious instead of killing them. Creatures your spells have knocked unconscious will sleep soundly for 1d4 hours or until they take damage.

Potent Spellcasting
Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.

Dream Master
Beginning at 17th level, you gain the ability to affect others through their dreams, regardless of their distance. When you are a participant of a Dream spell, you may cast a single spell of
5th level or lower on another participant, such as the target of the spell or the messenger, consuming a spell slot as normal. The spell must target a single creature.
Cleric

Dream domain

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