You are skilled in the art of healing, but not with spells and
prayers. Rather, you employ salves, tonics, and diagnostic
cunning. Many people distrust your practice as witchcraft,
but those whom you have helped regard you as a worker of
wonders. Your knowledge of anatomy and disease, along with
your skill in extracting vital serums from various plant life,
make you an asset to any community that is open-minded
enough to welcome what it does not understand.

Skill Proficiencies: Animal Handling, Medicine
Tool Proficiencies: Herbalism kit or Poisoner’s kit
Languages: One of your choice
Equipment: A book of known diseases, a set of fine clothes,
and a belt pouch containing 20 gp

Medical Training
Your training in medicine gives you a certain perspective on
the world, especially as it relates to the healing arts. Choose a
course of training or roll randomly on the table below.
d8 Training
1 Barber 5 Veterinarian
2 Coroner 6 Battlefield Medic
3 Country Doctor 7 Surgeon
4 Tribal Shaman 8 Midwife

Feature: Tonic Maker
You have the ability to distill from plants the basic ingredients of
certain powerful medicines. In consultation with your DM, such
ingredients when gathered and combined have the same effect
as the lesser restoration spell.

Suggested Characteristics
Physicians have studied the inner workings of life, seeking to
understand how the body heals itself when afflicted by illness,
injury, and disease. This study makes some doctors humble in
the face of the vast unknown. It fills others with self-importance.

d8 Personality Trait
1 I routinely ignore quarantine orders so I can help the sick.
2 First I look for practical reasons to explain any sickness,
even for afflictions that seem supernatural.
3 When I am stymied by an elusive diagnosis, I treat the
patient for every illness until something works.
4 Once I purposefully gave myself a disease just so I could
experience the symptoms.
5 I have no problem cutting off a limb, if such a procedure
will save my patient.
6 The more dire the emergency, the more focused I become.
7 I am loathe to try a procedure I have only witnessed but
never attempted.
8 I believe every poison is a medicine incorrectly

d6 Ideal
1 Nonmaleficence. First, do no harm. (Lawful)
2 Beneficence. I use my skills to help sick people whether
they can pay me or not. (Good)
3 Innovation. To break new ground in medicine, you have to
be willing to take risks others will not take. (Chaotic)
4 Education. I must pass on my medical knowledge to the
next generation of doctors. (Any)
5 Pain. I have found that torture is just another name for
surgery. (Evil)
6 Longevity. I am bent on discovering the secrets that will
lead to immortality. (Neutral)

d6 Bond
1 I revere the natural world because it is full of medicine, if
you just know where to look.
2 I seek atonement for rash experiments I did in my youth,
which led to the deaths of several people.
3 A loved one is slowly dying from an unknown disease, and
I must find a cure.
4 Ancient medical knowledge lies hidden in tomes scattered
across the world. I must find them.
5 It is my duty to provide aid where I can, and I will go out
of my way to do so.
6 I have revolutionary medical theories that others need to
hear, but no one will listen to me until I prove myself.

d6 Flaw
1 I always appear to know what I’m doing, even if I haven’t
got a clue.
2 I tend to view everyone as a medical puzzle without seeing
the person underneath.
3 After several botched surgeries, I am now filled with self
4 I get to play god, and I like it a little too much.
5 Sometimes I prey on the ignorance of locals to squeeze
more payment out of them.
6 I quickly write off those with less education than I have.


The stars of Pash-Mara patrickvandeleemput