Nature mystery

NATURE When you choose this mystery at 1st level, you gain the shillelagh cantrip, if you don’t know it yet.

NATURE MYSTERY SPELLS
Lvl Spells
2 speak with animals
4 barkskin
6 speak with plants
8 conjure woodland beings
10 awaken
12 primordial ward
14 whirlwind
16 animal shapes
18shapechange

NATURE REVELATIONS As an oracle with the Nature Mystery, you can choose from the following revelations.
Bounded Mount Prerequisite: 3rd level You add the find steed spell to the list of spells you know. This does not count towards your limit of spells known.
Erosion Touch You learn the shocking grasp cantrip, only it does acid damage instead of lightning.
Friend to the Animals Prerequisite: 6th level You add the conjure animals spell to the list of spells you know. This does not count towards your limit of spells known.
Life Leach You gain the ability to make a ranged spell attack against a single target within 30 feet. On a hit, the target takes 1d4 necrotic damage and you heal half as many hit points as the target takes damage (so, if the target is immune to necrotic damage, you heal nothing). This ability’s damage increased by 1d4 when you reach 6th level (2d4), 14th level (3d4), and 18th level (4d4).
Natural Divination Prerequisite: 6th level You add the augury spell to your list of spells known. At 10th level, you add the commune and divination spells to your list of spells known. None of these spells count towards you limit of spells known.
Nature’s Whispers You may add your Charisma modifier to your AC, rather than your Dexterity.
Speak with Animals When you cast the Speak with Animals spell, it does not expend a spell slot.
Spirit of Nature You learn the spare the dying cantrip. At 10th level, you gain the ability to cast death ward without expending a spell slot, while you are within a natural environment. Once you use this ability you must complete a long rest before using it again.
Transcendental Bond You learn the message cantrip. At 18th level, you add the telepathy spell to your list of spells known. This does not count towards you limit of spells known.
Undo Artifice Prerequisite: 10th level You add the transmute rock spell to the list of spells you know. This does not count towards your limit of spells known.
FINAL REVELATION OF NATURE As an action you can become an avatar of nature. For 1 minute, you gain the following benefits:

  • You can use the Druid’s wild shape ability as if you were a 20th level Druid with the Circle of the Moon.
    Oracle

Nature mystery

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