Heavens mystery

When you choose this mystery at 1st level, you gain the sacred flame cantrip, if you don’t know it yet.

HEAVENS MYSTERY SPELLS
Oracle Level Spells
2 color spray
4 phantasmal force
6 hypnotic pattern
8 confusion
10 teleportation circle
12 chain lightning
14 prismatic spray
16 sunburst
18 meteor swarm

HEAVENS REVELATIONS
As an oracle with the Heavens Mystery, you can choose from the following revelations.
Awesome Display You gain the ability to use your bonus action to impose disadvantage on all saving throws against your illusion spells until the start of your next turn. Once you use this ability, you must complete a long rest before using it again. At 14th level, you can use this ability to use this ability twice per long rest. At 18th level, you can use this ability once per short rest.
Coat of Many Stars You gain the ability to conjure armor of starry radiance that functions as the mage armor spell as a bonus action. At 14th level, the armor also provides resistance to slashing weapon damage.
Dweller in Darkness Prerequisite: 10th level You gain the ability to cast the phantasmal killer spell without expending a spell slot. Once you use this ability, you cannot use it again until you complete a long rest. At 18th level, you can use this ability to cast the weird spell instead of phantasmal killer.
Guiding Star You gain the ability to learn your precise location, whenever you can see the open sky at night. Further, whenever you can see the night sky, you can add your Charisma modifier to all Wisdom (Perception) checks. Finally, you gain the ability to cast a cantrip or spell without any somatic or verbal components. Once you use this ability, you must complete a long rest before using it again.
Interstellar Void You learn the chill touch cantrip.
Lure of the Heavens You gain the ability to leave no tracks. At 6th level, you gain the ability to hover six inches off the ground at will. At 10th level, you gain the ability to cast the fly spell without using a spell slot. One you cast fly in this manner, you cannot do so again until you complete a long rest.
Mantle of Moonlight You gain the ability to cast the heroism spell without using a spell slot. Once you use this ability, you must complete a long rest before doing so again. At 6th level, you can affect three targets with this ability, at 10th level, you can affect five targets, at 14th level, you can affect seven targets, and at 18th level, you can affect any number of targets within 30 feet.
Moonlight Bridge You gain the ability to summon a bridge of shimmering moonlight which is 10 feet wide and up to 100 feet long. The bridge persists until you dispel it as a bonus action or until you complete a long rest or until you use it again. Once you use this ability, you must complete a short rest before using it again.
Spray of Shooting Stars You learn the acid splash cantrip, only this version does radiant damage instead of acid damage.
Star Chart Prerequisite: 10th level You add the commune spell to your list of spells known. This does not count towards your limit of spells known.

FINAL REVELATION OF HEAVENS As an action you can become an avatar of the Heavens. For 1 minute, you gain the following benefits:
1. You are immune to fear effects and do triple damage on all critical hits.
2. If you die, you are reborn 3 days later as if the reincarnation spell had been cast on you.
3. You add your Charisma modifier to all saving throws.
Oracle

Heavens mystery

The stars of Pash-Mara patrickvandeleemput