Gûls

Ghouls are a carnivorous and cannibalistic species that are only able to feed on humans and other ghouls. They are as close to humans as possible: They normally have the same physical appearance and intelligence as a human with the exception of diet, mentality, and inner biology. If certain rare conditions are met, ghouls and humans may even be able to have offspring.
Ghouls have a high physical capability and are four to seven times stronger than the average human: They are able to send the average human flying if they strike with enough force and can penetrate a human’s body with their bare hands. They are also able to jump several meters high. They also have a tough body that makes them resistant to injuries.
Ghouls have better senses than humans. They can smell people or meat from afar and tell humans and ghouls apart by their scent. They also have a heightened sense of hearing that even allows some ghouls to discern individual footsteps far away.
Ghouls have a high regenerative ability: Small wounds and fractures heal in a matter of seconds to a day. Larger wounds take longer to heal, but will usually heal after a few days, as long as the ghoul has an adequate food supply. Ghouls have been shown to regain their strength and heal wounds almost immediately after consuming a small amount of flesh.

Kagune
A Kagune is a ghoul’s predatory organ and functions as their weapon and claws. It is usually as red as blood, flexible like the flow of water, but firm and sturdy. When released, a ghoul’s physique is strengthened, they are more resilient, and their mobility heightens. A Kagune is composed of Rc cells, which flow just like blood, can become as solid as teeth and can be described as “liquid muscles.” The Rc cells are released from a kakuhou piercing the skin, and the released Rc cells form the Kagune. The Kagune are voluntary muscles as ghouls can control them whenever they want and repeatedly harden and soften them at will. Kagune size depend on the Rc cells’ quality and quantity while the shape depends on the creativity and intellect of the user.

Ghoul traits
Your ghoul character has the following racial traits
Ability Score Increase. Your Constitution score increases by 2.
Age. Ghouls age exactly the same as humans reaching adulthood in their late teens and living less than a century.
Alignment. Ghouls normally have a natural tendancy towards chaotic alignments living lives in seclusion sorounded by hatred.
Size. Ghouls vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range your size is medium.
Speed. Ghouls have a base walking speed of 30 feet.
Darkvision. You have darkvision up to a range of 60 feet.
Unnatural Reflexes. Starting at 1st level as long as you arent wearing armor you AC equals 13+ your Dexterity modifier.
Kagune. A Ghoul’s most dangerouse weapon is their Kagune, they are considered proficient and can draw and stow it as any other weapon.
Languages. You speak, read and write common and one extra language of your choice.

Kagune sub-races
Most ghouls have 1 of 4 different types of Kagune giving them many differant combat styles.

Ukaku
An ukaku Kagune is spread out like feathers and is released from the shoulder area, it specializes in high speed attacks, most of the users seeming to have highly enhanced speed. The Kagune is lightweight and can be used to deliver high-speed attacks against an adversary, the primary method of attack is crystallizing their Kagune to deliver a high speed torrent of spike-like projectiles, however whilst crystallized they are much stiffer and cannot be used for short range combat
Ability Score Increase. Your Dexterity score increases by 1.
Unnatural Speed You have a base walking speed of 35 feet and a climbing and swiming speed of 20 feet.

Koukaku
A koukaku Kagune is released below the shoulder blade. Due to its high density of Rc cells, it is heavy and extremely robust, giving it the greatest sturdiness and making them very well suited for defense. Normally, they are generally shaped into armors or shields, but on the offense, they can be shaped like melee weapons such as drills, hammers, blades, and swords. Due to its high weight, a koukaku’s speed is inferior to all other Kagunes and the Kagune is difficult to wield.
Ability Score Increase. Your Strength score increases by 1.

Rinkaku
A rinkaku Kagune has an appearance similar to scaled tentacles and is released at the back around the waist. A rinkaku wielder has powerful regenerative abilities and some could even survive the most critical of damage. Its peculiar appearance and structure yield a superior striking power and they excel in brute strength. Some rinkaku users are able to manipulate the shape of their Kagune, such as changing its usual tentacle form into swords or claws.
Ability Score Increase. Your Strength score increases by 1.
Tentaled Menace You count as having the Two-Weapon Fighting Fighting Style when you attack with your kagune.

Bikaku
A bikaku kagune typically has a tail-like appearance and is released around the tail-bone/coccyx. It is good for medium-distance attacks and has decent offense, defense and speed. Thus, they have no notable strengths or weaknesses like the kagune based on other Rc types, meaning the kagune itself is treated as a surprise “trump card.” So far, the number of tails a bikaku user can create are one to fourteen tails, as shown by Mutsuki.
Ability Score Increase. Your Strength or Dexterity score increases by 1.
Enhanced Balance As long as you have your kagune unsheathed you are considered to have expertise when performing Grapple checks and Strength/Dexterity checks related to climbing or balancing.

Kagune
Type Damage Properties
Ukaku 2d4 piercing Finesse, Thrown (100/400)
Koukaku 1d10 slashing/bludgeoning Shielded*, Versatile (2d6)
Rinkaku 1d8 slashing Light, Finesse
Binkaku 2d6 slashing Finesse
Shielded. While wielding a Koukaku with only 1 hand you may form a shield across your other arm.
Races

Gûls

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