Elves

Jungle elf
As a Jungle Elf you have spent your life in a thick
jungle, dealing with all the threats nature could throw
at you, you have spent your life climbing vast trees,
ighting of deadly diseases and hunting with whatever
tools you could ind.
Ability Score Increase. Your Constitution score
increases by 1
natural climber. Whenever you make a strength
(athletics) check related to climbing, you are considered
proicient in the athletics skill and add double
your proiciency bonus to the check, instead of
your normal proiciency bonus.
Weapon Training. You have proiciency with the
javelin, handaxe, blowgun and spear
poison resistance You have advantage on saving
throws against poison, and you have resistance
against poison damage.

Frost Elf
As a Frost Elf, you hail from the plane of frostfell,
a world where temperatures are signiicantly lower
than the material plane, and you have a natural affinity
with the cold, granting you mastery of ice magic.
Your natural body temperature is signiicantly
lower than other elves, which makes you highly resistant
to cold temperatures, and destroys diseases
and poisons that have adapted for higher temperatures,
unfortunately this lower temperature makes
you signiicantly more vulnerable to heat.
Ability Score Increase. Your Wisdom score increases
by 1
Innate Magic. You know the ray of frost cantrip.
When you reach 3rd level, you can cast the ice knife
spell once per day. When you reach 5th level, you
can also cast the warding wind spell once per day.
Wisdom is your Spellcasting ability for these spells.
Damage resistance. You have resistance against
cold and poison damage.
Damage vulnerability you are vulnerable to Fire
damage.

Sand Elf
As a Sand Elf you have spent your life in a vast desert,
sprinting over vast sand dunes, and surviving
with little or no resources, your kind once had vast
desert empires, but disappeared after an unknown
catastrophe annihilated their society, forcing them
to adapt to survive.
Ability Score Increase. Your Dexterity score increases
by 1
Skills. You have proiciency in the survival skill
Born Sprinter. Whenever you make a strength
(athletics) check related to running or sprinting, you
are considered proicient in the athletics skill and
add double your proiciency bonus to the check, instead
of your normal proiciency bonus.
Weapon Training. You have proiciency with the
scimitar glaive, sling, and spear

Rock Elf
As a rock elf, you have spent your life in vast mountains,
demonstrating your brute strength and ferocity
at every moment, you have mastered multiple
weapons, and know exactly how to cause the most
damage with your strikes, you have been raised to
value bravery and strength, granting you an almost
suicidal lust for battle.
Ability Score Increase. Your Strength score increases
by 1
Brave. You have advantage on saving throws against
being frightened.
Savage Attacks. When you score a critical hit
with a melee weapon attack, you can roll one of the
weapon’s damage dice one additional time and add
it to the extra damage of the critical hit.
Weapon Training. You have proiciency with the
club, greatclub, shortbow and longbow

Sea elf
As a sea elf, you hail from the elemental plain of
water, you have spent most of your life underwater,
only coming up to the surface to trade with merchants
or flirt with sailors, you also have gills and
ins similar to that of a ish, allowing you to swim
with signiicant ease, and breath water as if it was
air.
Ability Score Increase. Your Charisma score increases
by 1
Amphibious You can breathe air and water.
weapon training You have proiciency with the
net, Trident, shortsword and Spear
Natural Swimmers you have a swim speed 20ft

Star elf
Ability scor increase Intelligence by 1
Elf weapon training: You are proficient with the short and long sword and the short and long bow.
Space between the stars: you can cast the misty step spell. You must take a short or long rest before you can use it again

Races

Elves

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